Tag Archives: Technology/Internet

Technology

3D Microchip

Scientists from the University of Cambridge have created, for the first time, a new type of microchip which allows information to travel in three dimensions. Currently, microchips can only pass digital information in a very limited way – from either left to right or front to back. The research was published in Nature.

Researchers believe that in the future a 3D microchip would enable additional storage capacity on chips by allowing information to be spread across several layers instead of being compacted into one layer, as is currently the case.

For the research, the Cambridge scientists used a special type of microchip called a spintronic chip which exploits the electron’s tiny magnetic moment or ‘spin’ (unlike the majority of today’s chips which use charge-based electronic technology). Spintronic chips are increasingly being used in computers, and it is widely believed that within the next few years they will become the standard memory chip.

To create the microchip, the researchers used an experimental technique called ‘sputtering’. They effectively made a club-sandwich on a silicon chip of cobalt, platinum and ruthenium atoms. The cobalt and platinum atoms store the digital information in a similar way to how a hard disk drive stores data. The ruthenium atoms act as messengers, communicating that information between neighbouring layers of cobalt and platinum. Each of the layers is only a few atoms thick.

They then used a laser technique called MOKE to probe the data content of the different layers. As they switched a magnetic field on and off they saw in the MOKE signal the data climbing layer by layer from the bottom of the chip to the top. They then confirmed the results using a different measurement method.

Technology

Gamers vs Copyright Law

Gamers aren’t just saving the virtual world, they’re creating it.

Video games have evolved into a fully immersive, customizable experience in which gamers not only play, but also create new content. Players are encouraged to contribute their creativity by designing their own maps, customizing characters, and adding new material to games.

But user-generated content has the potential to infringe upon copyright law, which is casting a shadow on the legality of gamer authorship.

User-generated content for video games has existed for decades, but a gamer’s ability to customize his or her experience has grown as technology has become more sophisticated.

Many developers have created games that are platforms for user creativity. Popular titles like LittleBigPlanet and Minecraft, for example, prioritize user creativity and content designed by the player.

But a problem could arise if users create content derived from copyrighted material.

Rutgers–Camden law professor Greg Lastowka is mapping the intersection of copyright law and user-generated content in video games through research backed by a grant from the National Science Foundation of the US.

“If you allow your users to create any kind of avatar, and someone creates an avatar of Mickey Mouse, Disney might view that as copyright infringement,” Lastowka says. “Video game designers can feel constrained by copyright law in terms of what tools they can provide to users.”

Through his research, Lastowka hopes to provide data on how games enable or constrain player creativity. He says there have been very few empirical studies of interactive media technologies that depend on user-generated content.

This will also allow Lastowka to analyze user-generated content and determine to what degree it complies with copyright law.

Lastowka doubts all user-generated content is either novel or pirated.

The majority likely falls in a gray zone of copyright law, something Lastowka calls a “transformative remix of prior content.”

As video game developers prepare for the next generation of home gaming consoles, beginning with Nintendo’s Wii U later this year, and more games allow for more user creativity, these are important questions to ask.

Technology

The evolution of pirating

This was posted on The Pirate Bay yesterday by WinstonQ2038:

We’re always trying to foresee the future a bit here at TPB. One of the things that we really know is that we as a society will always share. Digital communication has made that a lot easier and will continue to do so. And after the internets evolutionized data to go from analog to digital, it’s time for the next step.

Today most data is born digitally. It’s not about the transition from analog to digital anymore. We don’t talk about how to rip anything without losing quality since we make perfect 1 to 1 digital copies of things. Music, movies, books, all come from the digital sphere. But we’re physical people and we need objects to touch sometimes as well!

We believe that the next step in copying will be made from digital form into physical form. It will be physical objects. Or as we decided to call them: Physibles. Data objects that are able (and feasible) to become physical. We believe that things like three dimensional printers, scanners and such are just the first step. We believe that in the nearby future you will print your spare sparts for your vehicles. You will download your sneakers within 20 years.

The benefit to society is huge. No more shipping huge amount of products around the world. No more shipping the broken products back. No more child labour. We’ll be able to print food for hungry people. We’ll be able to share not only a recipe, but the full meal. We’ll be able to actually copy that floppy, if we needed one.

We believe that the future of sharing is about physible data. We’re thinking of temporarily renaming ourselves to The Product Bay – but we had no graphical artist around to make a logo. In the future, we’ll download one.

Technology

New app automatically tags photos

So much for tagging photographs with names, locations and activities yourself – a new cell phone application can take care of that for you.

Chuan Qin, left, Xuan Bao, right

Chuan Qin, left, Xuan Bao, right

The system works by taking advantage of the multiple sensors on a mobile phone, as well as those of other mobile phones in the vicinity.

Dubbed TagSense, the new app was developed by students from Duke University and the University of South Carolina (USC) and unveiled at the ninth Association for Computing Machinery’s International Conference on Mobile Systems, Applications and Services (MobiSys), being held in Washington, D.C.

Bao and Chuan Qin, a visiting graduate student from USC, developed the app working with Romit Roy Choudhury, assistant professor of electrical and computer engineering at Duke’s Pratt School of Engineering. Qin and Bao are currently involved in summer internships at Microsoft Research.

By using information about the environment of a photograph, the students believe they can achieve a more accurate tagging of a particular photograph than could be achieved by facial recognition alone. Such information about a photograph’s entirety provides additional details that can then be searched at a later time.

For example, the phone’s built-in accelerometer can tell if a person is standing still for a posed photograph, bowling or even dancing. Light sensors in the phone’s camera can tell if the shot is being taken indoors or outdoors on a sunny or cloudy day. The sensors can also approximate environmental conditions – such as snow or rain — by looking up the weather conditions at that time and location. The microphone can detect whether or not a person in the photograph is laughing, or quiet. All of these attributes are then assigned to each photograph, the students said.

Bao pointed out that with multiple tags describing more than just a particular person’s name, it would be easier to not only organize an album of photographs for future reference, but find particular photographs years later. With the exploding number of digital pictures in the cloud and in our personal computers, the ability to easily search and retrieve desired pictures will be valuable in the future, he said.

The students envision that TagSense would most likely be adopted by groups of people, such as friends, who would “opt in,” allowing their mobile phone capabilities to be harnessed when members of the group were together. Importantly, Roy Choudhury added, TagSense would not request sensed data from nearby phones that do not belong to this group, thereby protecting users’ privacy.

The experiments were conducted using eight Google Nexus One mobile phones on more than 200 photos taken at various locations across the Duke campus, including classroom buildings, gyms and the art museum.

The current application is a prototype, and the researchers believe that a commercial product could be available in a few years.

Technology

Quantum teleportation achieved

Researchers from Australia and Japan have successfully transferred a complex set of quantum data in light form.

The name of the machine that conducted the experiments: “The Teleporter”.

Quantum teleporter breakthrough

Search technology

Google TV

“The coolest thing about Google TV is that we don’t even know what the coolest thing about it will be.”

Google TV

Bookmarking

Embed this

This bookmarking tool create bubble tree graphs, very useful for referencing. A very useful feature is the ability embed these collections in your posts.

The tool: Pearltrees